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Total Annihilation II. Spot the difference. Truth is, there isn't much. Beyond graphics and presentation and the odd AI routine, none of the above are going to be very different. The developers won't admit it, and the press will hype each title as the "best thing ever" every month until they've all been released.
But you and I know that, deep down, they're all the same. And so does Alex Garden of Relic Entertainment. It's like, how many times do I have to go and get burned before I'll stop? From now on you're going to be seeing some serious shit. And looking at Homeworld, their first ever game, it shows. Take the strategy genre, then say: "Sod the CSC model, we're doing our own thing," and you've got the spirit that lies behind Homeworld.
It's a true 3D strategy game, set in the depths of space and revolving around an ancient race that have just found out who their true ancestors were. Gathering together a rag-tag fleet, they set off across the galaxies to find their home, pursued by an evil alien race intent on wiping them out. Yeah, you're probably thinking BattlestarGalactica. Award yourself a clever point. So I started thinking to myself, 'Wouldn't it be great if you could have a 3D game that looked like you were watching Star Wars but had a storyline like Battlestar Galactica.
Like a flash. Look at Homeworld in action and it shines like a beacon of original thought in a genre devoid of any real innovation.
And that's pretty much how the game works. Homeworld boasts some very impressive Al. Watching the space battles you do indeed get the impression that you're watching a massive multi-player on-line action game as ships whizz about on-screen, pull evasive manoeuvres and sneaky offensive tactics.
Pilots gain individual experience with successive battles, and you never feel as though you're watching 'generic' units in action.
Homeworld is Impressive. No bones about it. It looks impressive, sounds impressive and plays impressively. From what we've seen so far, it'll have as much in common with other strategy titles as Anthea Turner does with quality television. And after HomeworlcP Garden just smiles, leans back and says quietly: "Our next project is going to blow the shit out of Homeworld.
Myth took the real-time strategy genre into 3D, and Homeworld stands to be the genre's next evolutionary step. Set in deep space, Home-world challenges players to command warships which can attack or be attacked from all sides during battle.
Of course, you'll need to harvest resources between skirmishes or salvage parts from defeated fleets. Homeworld promises unsurpassed graphical detail, a great plot, plenty of multiplayer options, and an intuitive interface. The screens look awesome; let's hope the gameplay follows suit. Browse games Game Portals. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher.
Locate the executable file in your local folder and begin the launcher to install your desired game. View all 16 Homeworld Screenshots.
Game review Downloads Screenshots I Bet The Wuss Cried There are plenty of other moments like this and I'm sure you'll have your own stories to tell when you play the game. By Your Command The real beauty is that Relic have not only managed to portray all this in stunning visual quality but have also made a user interface that allows you the freedom to play out any military tactic you can think of, issue just about any type of command you want, yet remain practically invisible on the screen and be instinctive enough to grasp it within about ten minutes of play.
Nit-Picking Corner Are there faults? What the hell kept it? And A Gas Cloud Homeworld comes with its own mission editor, but then doesn't everything? Strategy Guide Commanding a space fleet isn't the easiest of tasks. Wasteland The first thing to do is to start harvesting resources before you even think of sending out probes.
Diamond Shoals Take as many asteroids out as you can with the smaller attack ships frigates are more likely to crash into them. Gardens Of Kadesh Despite its name, there is very little in the way of shrubbery, flower beds and insects here.
Sea Of Lost Souls Send defenders, corvettes and interceptors to investigate the ghost ship. Super Nova Station Get your resources from two regions in the veins of the space dust that are safe, otherwise the radiation in this level will destroy your collectors. Tenhauser Gate The Bentusi need your help, but that doesn't mean you need to sacrifice yourself.
Galactic Core Get after those gravity wells straight away and be careful to defend your frigates and capital ships from them.
The Karos Graveyard Send your strike craft below the main section of dust and space and position them directly under the rebel ship. Bridge Of Sighs Nicking is the business, and business is good. Chapel Perilous You need to destroy the oncoming asteroid before it hits the Mothership. Hiigara B You wouldn't expect B the last level to be B easy, would you?
Single-Player Tips Develop your strategies with these handy hints Tips: Don't always follow Fleet Command orders, and think carefully before you do anything they say.
Sometimes they'll push you straight into unnecessary trouble or make you miss important events. For example, in mission six you're told to clear an asteroid field using capital ships which have very low manoeuvrability and usually end up crashing. Smaller ships are preferable. In the second mission, don't send the probe as instructed, or you'll end up being attacked. Build at least one Resource Controller for every two collectors and use them to protect the collectors when you send them out to harvest.
As with researching, start collecting resources as soon as you can. Don't waste resources building extra research ships, one ship is sufficient Having more will speed up the process slightly, but not enough to justify an expenditure that could have been used for greater effect elsewhere.
When plotting your research tree, pick paths that force the enemy to use counter measures to defend themselves. One of the best and cheapest ways to build up your fleet Is to use salvage corvettes. Use them to capture enemy ships whenever you can, but be prepared to defend them as they have no capabilities to do so themselves. Defender ships are not only good for the obvious, they can also be used for attack.
Set their tactics to aggressive and put them in large groups. When entering enemy territory, go for the harvester ships first. They're usually out of the protection belt and it will take some time for battleships to arrive. By which time you could have decimated their resources and weakened them. Gravity well generators can have a massive impact on the game if used properly. They can freeze any ship that is fuel-powered, making them easy targets for frigates and other capital ships.
To make them even more effective, group gravity well generators with cloak generators, making them invisible to the enemy. Check often for new technologies. You never know when something really useful might become available. Whenever you think more information on your opponent might give you an advantage, send out probes. Earty missions prompt you to send them, but it's up to you to do it later on.
Remember that they get left behind after each mission though, so don't use them unnecessarily. Use strike ships against frigates, frigates against corvette-class ships and corvettes against strike ships. Use wall formations for large ships and claw and X formations for strike craft Always keep an eye out for fuel levels on strike ships. If fuel runs out in the heat of a long battle, your ships will be extremely vulnerable. You won't get anywhere unless you employ support and repair frigates to fix damaged ships.
Tips: Keep large fleets cloaked by cloak generators around your Mothership. The Mothership will still be visible and enemies will be lured in, thinking they've got an easy kill on their hands. These people are descended from aliens, who were somehow transported long ago, to this world they now think of as home. This discovery brought the people together to build a giant Mothership, which will use the artifact as a map to seek out the true home planet.
The Mothership takes 60 years to build, but as the game begins it has finally been finished. The player must use the capabilities of the massive Mothership, its alien technology, and his own wits to find the people's true "homeworld. This brings up the only real complaint with Homeworld's single-player game.
While the campaign itself is immensely enjoyable, challenging, and will be remembered for a plot that ranks with the likes of StarCraft and Myth, it also exactly the same for both the Kushans and the Taiidans, the two playable races of the game.
The way the game plays out, it would be perfect for two parallel storylines, as the Kushans soon attack the Taiidans or vise versa depending upon which is chosen by the player. On a related note, the races themselves are identical, save for a few exclusive ships per side. In the end, however, this works well, as you can pick your race based on these few exclusivities, and at the same time be familiar with all of your ships and the ships of your opponents.
Since most ships are identical for both sides, you don't have to worry about thinking of the names or types of the enemy ships; you only need to concentrate on what is effective against them. This sounds like a dumb-downed approach, but it all adds up to a more cerebral experience with a greater emphasis on strategy and tactics.
If there's still anyone out there who judges games simply by their graphics, that person will want to pick up Homeworld immediately. With complete camera rotation and zooming at the player's fingertips, the gorgeous screenshot options are endless.
The game's 3D textures all look magnificent, and are rather colorful you can choose your ships' "base" color and secondary "stripe" color. Everything -- from the massive explosions to the ion trails coming from your tiny fighters -- looks fantastic.
There are even nebulous background textures, so that space isn't always the same boring mix of "black with white spots. The game doesn't stop by pleasing the visual sense; it pleases aurally as well. The music deserves special mention. Extensive enhancements of the graphics. Classic Homeworld1 and 2 in its original form included as bonus. Advanced and updated high resolution texture and models.
New graphical effects included. Remixed audio content. Single Link Direct Download.
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