Sims 3 woohooer mod not working




















This is the end value used in the randomizer. Negative is only applied if the positive chance fails or the end value for positive is below 0.

Buff length affects the timer on the positive buff should they get one. Note for each opportunity the Sim has not completed, the chance of a negative buff is increased by 5.

Does not affect Sims who are elders themselves. Gigolo Liking Change: -1 for all Sims who score positively for disliking gigolos.

No effect on Sims who have no occult or are ghosts. Why can't I see the "Woohoo! Note : This approach at debugging works for most of the interactions replaced by this mod, including "Propose", "Get Married", and most "Friendly" and "Romantic" interactions.

There are numerous reasons the woohoo interactions may not display between two sims, many of which are legitimate, and can be resolved simply by altering the settings in the mod. The missing interaction should be listed in the menu as greyed out. Details on some of the more obscure tooltips : "Aging Up Fail" This is displayed when the sim is marked for age-up, either because they are beyond the normal amount of sim-days allowed in their age-stage, or they are currently in the process of aging-up.

Pregnant sims are not allowed to change age-stages due to outfit restrictions, so you must wait until they transition to their next age-stage before continuing.

If that is not your intention, you should disable the option. Note that "Stasis" disables "Romance: Allow". By default "Romance: Allow" is disabled for the "Tourists" and "Service Population" castes "STC Fail" This is displayed for interactions which require that you be in a higher level conversation such as "Alluring" or "Extremely Irresistible" You can alter this requirement using the "Partnering Interaction Level" option if the interaction is "Propose" or "Get Married".

What does the Link To StoryProgression do? StoryProgression on its own has no control over autonomous social interactions which occur between sims being actively simulated by the game, namely those that are on the actively displayed lot.

Because of this, even if you have Romance scenario blocked between two sims in StoryProgression itself, it is still possible for the sims to perform romantic interactions on their own. The link allows Woohooer to refer to the restrictions applied in StoryProgression , and block standing social interactions when they go against those rules. Doing so will allow you to perform interactions that go against your StoryProgression settings, but still stop sims from autonomously performing interactions.

How does Jealousy work in this mod? A level of Low or Medium will have the same effect as EA Standard standing socials such as kissing A level of High will produce the full onslaught of jealousy normally felt under the vanilla game As of Phase Nine, this mod also alters the jealousy incurred from witnessing a romantic standing social interaction.

The same rule set used by the Woohoo jealousy is applied to standing social interactions as well, using trait-scoring to determine whether a sim gets jealous or not. Doing so will halt all jealous reactions amongst those sims. Does this mod allow multiple romantic partners? No, the game's Core code does not provide the data structures needed to deal with multiple romantic partners. Since the relationship data is used in many different parts of the game, overcoming that with a mod would entail a virtual rewrite of the entire game.

Any less than that would result in parts of the game not handling the data correctly, with the risk of data corruption. However, there is nothing stopping you from having multiple romantic interests.

Provide all parties with the "No Jealousy" lifetime want to stop jealousy from causing issues. You can effectively have as single second "spouses" in this manner, though you can only have one official spouse Side-note : It has been noted that due to a design quirk in how EA handles town transitions, it is possible to be married to a different sim in each vacation world that you visit, provided you do not bring your spouse with you on the trip.

Essentially, you can have a spouse in every port-of-call. It should be noted though, that you should ensure that each spouse remains in their separate world. If you attempt to bring one back with you to the home-world, or take your home-world spouse with you on a trip, the results will be undefined. End-user testing has noted discrepancies occurring in the long-term relationships amongst all three sims when they all appear in-game at the same time.

Does this mod allow teenage woohoo? The mod is indeed capable of unlocking the ability to engage in teenage woohoo. A mod such as SleepFreedom will do so, provided you replace the bed with one that is handled by the mod any non-downloaded bed will do. How does Woohooer handle Teen-Adult relations? This mod is capable of unlocking the standing social interactions between teenage and adult aged sims.

To combat this effect, the mod will continuously reset the long-term relationship between your two sims whenever the Core decides to switch it to a "valid" level. These changes are new as of Phase Nine of the mod. If you are using an earlier Phase you may notice issues maintaining the relationship. You may notice that the liking value may fluctuate during this correction. Note: This protection may stop external processes from changing the relationship between your sims.

Woohooer will allow you to manually alter the relationship using MasterController however, and there are allowances for changes made by StoryProgression.

Warning : Do not attempt to circumvent Awesome 's teen-adult restrictions using this mod. How does Attraction work in this mod? As of Patch 1. The attraction trait scoring attempts to define a numeric value for the attractiveness of a sim. The scoring includes the following components : Trait matching between the two sims involved, with mutual traits receiving positive scores, and conflicting traits receiving negative Age.

Sims closer in age will receive a higher score Favorites and Zodiac. Matching favorites and a compatible zodiac will improve a score Sim which are rich, have a high career level, are considered higher scoring Sims who fall into the center of weight, or high in fitness will receive positive scores Long-Term relationship and being partnered are also considered in a score These values are tabulated and a numeric score is created. This value can be seen during the "Matchmaker" interaction at the Day Spa, or while using the "Scan Room" interaction.

You can also use the "Consider Attractiveness" friendly standing social interaction to receive a generalized result. Note that attraction is no longer asymmetric under the EA ruleset. Both sims share the same attraction value now. Log me on automatically each visit. Help Mods Contribute. Board index Woohooer.

Woohooer This mod alters the romantic game systems allowing for more relaxed rules when compared to EA's. Need help installing? Check out our How To Install page. Notes If you are using this mod to unlock non-adult-female pregnancy aka teen pregnancy, or male pregnancy , you will require custom maternity clothing for such:.

Version Woohooer KamaSimtra This is a custom skill to facilitate tracking of woohooing. Woohooer Scoring This is the scoring package for Woohooer , and as such you must have the base-mod installed for this module to operate properly. Woohooer Toilet Stall This module for Woohooer integrates the toilet stalls, adding support for Woohoo interactions. Board index All times are UTC. I want the sims in my world to be polyamorous as a default.

I don't think just turning off jealousy is enough but the following mod at MTS may First post by gimmechocolate Thu Oct 28, am. So I'm doing a brothel challenge, I have the sims that I want to make money off of woohoo-ing registered and they're all on level two. But they're Ah- I changed inactive gain back on and it fixed itself.. First post by alexisnana1 Sun Jan 25, am. Hi the woohoo and romance interactions arent working with my sims.

I deleted cache files, and installed the version that goes with my game version Yeah I really don't understand the whole 'caste' thing so I never mess with those. I'm just grateful I figured out how to edit a sim in game with Problems with Try for Baby 1 2. FreakyRufus Sun Aug 15, am First post by FreakyRufus Sun Aug 15, am.

My sim has tried for baby about 6 times now, Apparently, U. At least, according to Relationships chaos 1 2. Dukemon Wed Aug 25, pm First post by Dukemon Wed Aug 25, pm. Hi, I guess I was directed to this forum because I want to have the following family situation in the game. Woman 1 adult is married to Woman The game could be seeing both women as the parents of child 2, since there isn't a step parent or adoptive parent setting.

Woohooer Not Working booboobeeboo Wed Sep 01, am 5. First post by booboobeeboo Wed Sep 01, am. Sorry to bother you guys — I'm sure you deal with this sort of post a lot. Currently I've got The Sims 3 installed with the University add-on, no Reinstalling this game is almost always taking a sledge hammer to a collapsed wall.

The problems are always in the user's documents folder. If you First post by Pheobe Fri Aug 13, pm. Hiya, I'm having a problem with autonomous pet woohoo. I'll be pointing at dogs specifically since that's the species I first noticed having issues, I have heard reports of issues with autonomous pet woohoo but being specific to litter mates is new.

Perhaps that's what I was missing during my First post by jcobb94 Tue Aug 10, pm. Hey Everyone, I used scan room and I know it will not show results unless the sims have a relationship. My issue is the scoring that comes up. Thanks Igazor. I'll just accept the sim's randomness and figure out who to hook up with whom First post by Kyoso Sun Jun 20, am.

Hi, having some kind of problem and cant really find whats causing it. In this save I'm marrying them before moving them out of the active household so that SP doesn't try any funny business.



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